A construction worker by day, a Guardian by night,
Connor has had it with the irresponsible antics of
the wyrms he vowed to keep secret from the human
world. The only reason he keeps going is to be near
the sassy, sexy, but totally out-of-his-league Sorcha.
However, for the past five years, Sorcha’s not-so-
subtle digs have convinced him that she only sees
him as a stuffy, wet blanket.
Sorcha lusts after Connor and may even love him.
But after five years of poking, prodding, teasing—
anything to get some kind of reaction, even a
frown—she’s given up hope of having a relationship
with him. He has made it very clear that working
with her to find a kidnapped wyrm is the very last
thing he wants to do.
An unaccounted-for wyrm is a deadly wild card,
and after a dangerous aphrodisiac appears on the
streets, Sorcha and Connor will have to join forces
to ensure the safety of everyone they care about.
wyrm - noun [wûrm]
An ancient species able to alternate
between dragon and human form.
Because they lack self control, wyrms
can be extremely dangerous.
Characteristics of note:
1. A wyrm's fingernails are the same
color as their scales. 2. Even in human
form, a wyrm has the ability to breath
fire. 3. The average wyrm has an
attention span no longer than two seconds, unless they are gazing at
something sparkly, in which case they can be mesmerized for hours.
4. A wyrm does not know the difference between right and wrong,
they only know what they want. 5. A wyrm is, at best, extremely
irritating. Everyone would be better off if they all had keepers.